Entertainment

Revamped Heretic and Hexen Deliver Fresh Experiences for Gamers

Revamped Heretic and Hexen Deliver Fresh Experiences for Gamers
Editorial
  • PublishedAugust 12, 2025

Classic video games often evoke nostalgia, but Nightdive Studios has taken the remastering of Heretic and Hexen to new heights. Released unexpectedly last week during QuakeCon, these enhanced versions promise a fresh take on two titles originally launched in the mid-1990s. The remasters not only breathe new life into these games but also provide an opportunity for both new and old players to experience them in ways previously unimaginable.

Both games, developed by Raven Software, originally captured the attention of gamers in the early days of first-person shooters. Heretic, released in 1994, offered a fantasy twist on the established formula that Doom popularized. The following year, Hexen attempted to add role-playing elements to the first-person shooter genre, but its complexity frustrated many players. Over the years, both titles have become somewhat overshadowed, but the recent remasters have rekindled interest.

The enhancements made by Nightdive are particularly noteworthy. The original engine for Doom and its derivatives limited performance to just 35 frames per second. With the remaster, gamers can now enjoy Heretic and Hexen at 120 fps, enhancing the overall gameplay experience. Widescreen support and improved graphics contribute to a much more visually appealing environment, while the smoother free look feature allows for more natural exploration.

Improvements in Gameplay and Design

Beyond visual upgrades, Nightdive has also implemented gameplay tweaks. While some changes may go unnoticed by players who have not engaged with the games for decades, the modifications improve overall playability. For instance, alterations to certain levels make them less cryptic and easier to navigate. The ethereal crossbow’s ammo capacity has been reduced, encouraging players to diversify their weapon choices.

The remaster of Heretic showcases a level design that feels more cohesive and sophisticated than that of many contemporary titles. The game introduces players to well-constructed areas that simulate a believable environment, such as E1M4 ‘The Guard Tower’ and E1M5 ‘The Citadel’. These levels stand as a testament to Raven Software’s ability to create engaging landscapes, even within the limitations of the technology at the time.

In contrast, Hexen takes a more ambitious approach with its hub-based structure. This design allows players to explore interconnected areas, but it often leads to confusion. Nightdive’s remaster includes improvements to the map system, which now highlights important switches and doors, making it easier for players to progress. The addition of environmental cues in the hub areas further aids navigation, allowing for a more streamlined experience.

Legacy and Modern Appeal

While neither game captured the hearts of every player in the 1990s, the remastered bundle of Heretic and Hexen presents a compelling package. The aesthetic upgrades of Heretic alone make it a worthwhile experience for those nostalgic for the original. As for Hexen, its atmospheric design and ambition provide a unique glimpse into the evolution of the genre.

Nightdive’s commitment to enhancing these titles goes beyond mere cosmetic changes. By prioritizing modern playability while maintaining the essence of the originals, the studio has revitalized two classic games that deserve a second look. This initiative reflects a broader trend in the gaming industry, where remasters seek to honor the past while adapting to contemporary player expectations.

As the gaming community continues to grow and evolve, remasters like Heretic and Hexen serve as important reminders of the roots of the first-person shooter genre. They not only offer a nostalgic experience for long-time fans but also invite a new generation of players to explore the foundations of a beloved gaming tradition.

Editorial
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Editorial

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